Armor Class (AC) helps protect the player from damage and is increased by wearing armor or enchanted jewelry, and increasing Dexterity. Heavy armor tends to have a higher AC than light armor.


Armor Class can be determined using this formula:

$ AC_{Total}=2*AC_{Armor}+\frac{Dexterity}{10} $
Where $ AC_{Total} $ is your final AC
and $ AC_{Armor} $ is the sum of the AC displayed on all equipped armor


Through enchanting, AC can be increased.

  • Fortify AC: 1 AC per 20 storage
  • Fortify Attribute (Dexterity): 1 AC per 10 points of dexterity (250 storage)
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